Skip to content
NightshelfCreate your own storyCreate
Nightshelf
Discover
Adriftsci fi Staff Pick

Adrift

~35 turns4 endings

The premise

The colony vessel Meridian carries six thousand sleepers to a new world, and none of them are supposed to see the middle of the voyage. Your pod had other ideas. Now the restaurants are lit for no one, the only conversation is an android bartender's serene sympathy, and every door that matters is sealed. The ship has a century left to go — and the silence is already asking what you would trade to escape it.

Four endings to reach — where the thread leads is yours to decide.

Your saves

No saves yet. Choose a language and begin when you're ready.

How it opens

Cold air, and light. The pod lid stands open and your breath comes back to you in fog. Your hands are blue-white, frost still melting from the knuckles, but they work, and the ache in them is almost pleasant: revival ache. Arrival ache. You made it. …

The story picks up from here — start a save and it answers to you.

Reader notes

Reviews

No reviews yet

Opening the review book…